## Course Overview
This course is designed to provide a comprehensive understanding of UI/UX design principles and hands-on experience with Figma, a leading design tool. Participants will learn how to create user-friendly interfaces, enhance user experiences, and utilize Figma’s features to bring their designs to life.
## Module 1: Introduction to UI/UX Design
1. **Understanding UI vs. UX**
– Definitions and differences
– Importance in product design
2. **Design Thinking and Process**
– Stages of design thinking
– User-centered design principles
3. **Basics of User Research**
– Conducting user interviews
– Creating user personas
– Mapping user journeys
## Module 2: Introduction to Figma
1. **Getting Started with Figma**
– Figma interface overview
– Setting up a project
2. **Essential Tools and Features**
– Frames, shapes, and text tools
– Layers, pages, and components
3. **Collaboration and Sharing**
– Real-time collaboration
– Sharing and commenting on designs
## Module 3: UI Design Fundamentals
1. **Typography and Color Theory**
– Choosing fonts and color schemes
– Accessibility considerations
2. **Layout and Grid Systems**
– Using grids and alignment
– Creating responsive designs
3. **Creating Icons and Illustrations**
– Basic icon design
– Incorporating illustrations
## Module 4: Advanced Figma Techniques
1. **Prototyping and Interactions**
– Creating interactive prototypes
– Adding animations and transitions
2. **Design Systems and Libraries**
– Building and managing design systems
– Using shared libraries and components
3. **Plugins and Extensions**
– Enhancing Figma with plugins
– Integrating with other tools
## Module 5: UX Design Principles
1. **User Flows and Wireframing**
– Mapping user flows
– Creating low-fidelity wireframes
2. **Usability Testing**
– Conducting usability tests
– Analyzing and applying feedback
3. **Accessibility in UX**
– Designing for accessibility
– Implementing accessibility best practices
## Module 6: Practical Project
1. **Project Brief and Requirements**
– Understanding project goals
– Defining user needs and scenarios
2. **Design and Prototype**
– Creating a complete design
– Building an interactive prototype
3. **Presentation and Feedback**
– Presenting designs to stakeholders
– Receiving and incorporating feedback
## Module 7: Career Development
1. **Building a Portfolio**
– Showcasing your best work
– Creating case studies
2. **Job Search Strategies**
– Preparing for interviews
– Networking and industry involvement
3. **Freelancing Tips**
– Managing clients and projects
– Pricing your services
## Conclusion
1. **Course Review**
– Recap of key concepts and skills
2. **Next Steps**
– Further learning resources
– Continued practice and development
By the end of this course, participants will have a solid foundation in UI/UX design, a working knowledge of Figma, and a portfolio of projects showcasing their skills.
Cost Duration: 1 Month and 2 weeks
Session: 3 Classes Weekly
Canva and Fingma
Course Amount: N120,000
Course Completion: Certificate Awarded
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